The short History of Ticca

  • 2015: This is how it began

    Our journey started from the Ultrahack hackathon event near the end of 2015. Where a group of students from Metropolia University of Applied Sciences, came up with a idea of Hamstering, a game to reduce children's hospital anxiety. They brought in some programmers to the team and came second in the Health track. They were awarded with workspace from the GE Healthcare’s Health innovation village in Vallila, Helsinki.

  • 2016: Ticca was born

    Near the end of 2016, to further develop and market the Hamstering game, a company named Ticca Oy, was established. After that we have been operating as a small video game studio.

  • 2017: VR Productions with Donkey Hotel

    In 2017 we continued working on Hamstering but our focus was shifted to Virtual reality subcontracting projects that we did in with Donkey Hotel VR production house. We were responsible for the software development part of several VR-demos and POC-projects and most notably we developed the customized 360 video experience platform for the Inside Outside Finland art installation.

  • 2018: Story Scribe devlopment begins

    In 2018 we decided to put a hold on our subcontractor partnership with Donkey Hotel as well as the Hamstering project which seemed to be going nowherem and focus on our new game development project: Story Scribe.

  • We made this very nice video game release calendar web app as summer project, but it seems to be growing into something bigger.

  • 2020: Story Scribe to be released

    Story Scribe game will be soft-launched in the beginning of 2020. But the game will be far from finished, there will stil a lot to do with additonal game modes and online features.


Henri Lipponen

Producer / 3D / 2D Artist

Samuli Rouvinen

Lead Game Developer

Samuli Kytömäki

Game Developer

Erik Zubkovski

Game Designer / Game Developer

Arttu Ruismäki


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